Gone West was a hypothetical game I would make if I ran my own game studio. The idea behind this university assignment was to teach us how gaming industry operates and how companies develop and publish games. To honour one of my favourite games from my childhood, Fenimore Fillmore: The Westerner (Revistronic, 2004) I chose to make two prototypes for a point and click graphic adventure game set in a 3D environment.
The other prototype was made in Twine because in this software I could easily showcase the type of narrative atmosphere I wanted to create. I grasped a lot of new information about game industry from this project, from learning how to make development plans and business documents to learning how to advertise and increase the sales of my future products.
Gone West Twine story is available for download on my itch.io page.