Nahara’s Journey

Available for download on my page.

  • Developer(s): Solo developer
  • Role: Solo developer
  • Engine: Unity3D
  • Programming Tools: MS Visual Studio (C#)
  • Platform(s): PC (Windows)
  • Development Time: 2 months
  • Release: January 2020 (the final year of my bachelor’s degree at UEL)
  • Genre(s): Educational game, short adventure
  • Mode(s): Single-player

Nahara’s Journey is a single-player educational game that highlights how climate change affects life in the Arctic areas. The game was made in Unity in two months as a product of one of the university’s assignments which asked us to make a game in a single space, without violence, highlighting something important to us personally.

The game is set in an environment similar to the Canadian Arctic. The playable character is a female Arctic wolf called Nahara. The narrator, in this case, words displayed on the screen, is the guidance system throughout the entire game. The story follows Nahara’s journey back to her pack, but heavily emphasises and informs about the effects of climate change and human presence in the Arctic areas. The purpose of this game is to highlight the importance of facts revolving around climate change and to inform the players about the environmental changes that are happening in the world today.

  • Play as Nahara, an Arctic wolf who faces the effects of climate change and human involvement on her journey of finding the rest of her pack
  • Use WASD movement to control the avatar
  • Use the “E” key to interact with the environment
  • Use mouse to rotate the camera
Learning Outcomes
  • Developing the game following the brief
  • Efficiently organizing time and resources needed to complete the project
  • Making compromises in design decisions to successfully achieve the creative vision
  • Adequately researching relevant topics connected to the game (making sure the data is accurate and from reliable sources)
  • Working on all departments of game design and development
  • Writing documentation about the design process and explaining the rationale behind the game idea
  • Reflecting on the delivered outcomes (written form)